I'm a UX designer who enjoy exploring and communicating design ideas through different mediums from sketches to mixed reality.
This year I graduated from the University of Michigan with a Master's degree in Information. In the previous summer I helped UMich Engagement Learning Office to recruit 356 client projects in 3 months, and improved the usability of Culturally Situated Design Tools's tutorial pages.
I'm a UX designer who enjoy exploring and communicating design ideas through different mediums from sketches to web AR.
This year I graduated from the University of Michigan with a Master's degree in Information. In the previous summer I interned as a UX consultant at UMich Engagement Learning Office, and worked to improve the usability of Culturally Situated Design Tools.
My design philosophy: Context and Contrast.
I like to start from understanding the context when I'm given a problem because real life is often a chaos. Each experience that falls into a design process is like a treasure hunt puzzle to be solved -- one needs to walk around, observe, and connect dots to find solutions. Therefore I often reach out to the stakeholders in the real problem context first before getting hands on anything else.
It is my word for "diverge and converge"(: Go bold while diverging (discover problem space, ideate design solutions) and then attend to details at the convergence phase (define a main problem, develop one solution). A larger contrast means more opportunities and less gaps. Going down a design funnel, I always keep this goal in mind.
Experiments, snaps of my design everyday.
01 - Workflow probing affinity wall.
Our team conducted 6 contextual inquiries with 4 jobs roles of our client team and put up an affinity diagram to come up with higher-level insights. The synthesized data helped us to understand the client team's structure and implied ways to improve the workflow.
03 - MET Gallery data visualization.
I wrote a Python snippet to visualize the heat of the MET museum's exihibitions. With the year entered in console, the program draws a map showing the timeline of the MET exhibitions in that year with the number of Google search.
04 - Visualizing the trace of work.
I created an acoustic tracking program in MAX MSP to capture signals from the laptop's keyboard and mouse, and then transform them into corresponding visuals assigned. The motivation was to visualize how different job roles may use their computers differently depending on the nature of tasks.